Computer Graphics Using Java 2D and 3D

Computer Graphics Using Java 2D and 3D


Yazar Hong Zhang ; Y. Daniel Liang
Yayınevi Pearson Education
ISBN 9780130351180
Baskı yılı 2006
Sayfa sayısı 632
Ağırlık 0.83 kg
Edisyon 1
Stok durumu Tükendi   

For junior/senior/graduate level courses in Computer Graphics. This Java based graphics text introduces advanced graphic features to a student audience mostly trained in the Java language. Its accessible approach and in-depth coverage features the high-level Java 2D and Java 3D APIs-offering an elegant and easy-to-understand presentation of 2D and 3D graphics without compromising the fundamentals of the subject.
Ch. 1 Overview of computer graphics 1
Ch. 2 2D graphics : basics 31
Ch. 3 2D graphics : rendering details 59
Ch. 4 2D graphics : advanced topics (optional) 97
Ch. 5 Basic 3D graphics 135
Ch. 6 Graphics contents 169
Ch. 7 Geometric transformation 209
Ch. 8 Views 247
Ch. 9 Lighting and texturing 281
Ch. 10 Behavior and interaction 315
Ch. 11 Animation 345
Ch. 12 Additional 3D topics 379